Jučerašnji skor:
Ovo me usralo, ima dana kad ne mogu ni blizu dinneru da priđem.
Izgleda da CoD BLOPS IIII Blackout beta nije uopšte uticala na PUBG online populaciju.
Verovatno je na Xboxu bilo nekog pomeranja pošto su ovi podaci sa Steama.
Uh, ovo je bilo za dlaku. Ne vidi se na slici, partija je bila pistols only, ubio sam zadnjeg bukvalno posljednjim metkom! Metak manje i večerao bih olovo umjesto piletine.
@Sasha85 i ja sinoć uzeli pile u DUO varijanti, pa odmah leglo i 50G.
Okačio bih i video, ali nešto forum zeza kada se sa Streamable servisa ubaci video…
Znaš, drugačije je kad se pomjeraju…
Samo nek je veselo
Hey everyone,
We’re excited to finally bring the PTS content to the live servers!
On October 25, we will be updating live servers to Update #2, which will add the Training Mode, two new weapons, and two new vehicles to PUBG, along with several quality of life and bug fixes.
Full patch notes below!
Maintenance Schedule
PDT: October 25 1:00AM-3:00AM
CEST: October 25 10:00AM-12:00PM
Training Mode
Added a Training Mode where you can practice all aspects of PUBG gameplay
The Training Mode map is 2×2 in size
You can join through matchmaking by clicking on the “Training Mode” button in the lobby.
When there are more than 5 players in the matchmaking queue, the session will start immediately. Players will continue to join open sessions for up to 5 minutes after they start. (Up to 20 per session)
If there are less than 5 players in the matchmaking queue, matchmaking will continue for 5 minutes
If there are still less than 5 players after 5 minutes, the session will start with the original number of players present and other players cannot join the session.
Total play time is 30 minutes (e.g. in case of number 1, where you immediately enter a session, you have 5 minutes where other players can join the session + regular training mode playing time of 25 minutes)
Players cannot drop below 1hp in Training mode
New Weapon: Beryl M762
New Weapon: MK47 Mutant
New Sanhok-Exclusive Vehicle: Scooter
New Sanhok Exclusive Vehicle: Tukshai
Cosmetics
Restructuring of the BP System
Previously, we offered BP rewards based only on your ranking. Now, we’ve restructured the system to take into account both play time and ranking.
Rewards have been restructured to equalize the differences in BP efficiency based on playing time for each Map and Mode.
We’ve changed team rewards to be shared:
Gameplay
[Right shoulder camera / Left shoulder camera]
UI/UX
Reporting
Performance
Bug Fixes
Lost Connection to Host
Fixed an issue where tooltips for the stun grenade did not accurately reflect its in-game effects
Fixed an issue where characters were seen moving fast while prone when moving on slopes a certain way
Fixed an issue where item mesh is sometimes difficult to distinguish from the floor in the police station in El Azahar in Miramar
Fixed an issue where a dead player’s loot box is sometimes buried in certain locations in Miramar
Fixed an issue where characters can sometimes get stuck between the wall and vehicle while leaving the passenger seat when the vehicle is touching a wall
Fixed an issue where in some situations in FPP, players could see through walls
Fixed an issue where the sawed-off wasn’t listed in the attachable weapon list tooltip of the shotgun choke
Fixed an issue where sometimes players would not get transferred to the starting plane, and instead start the match from the initial spawn location
Fixed an issue where the under certain conditions, character models could appear stuck in the crouch position
Fixed an issue where sometimes the fuel gauge of vehicles wasn’t in sync with the visual display on the dashboard
Fixed an issue where in rare instances, players could be teleported to an entirely different location while on Sanhok
Fixed the issue where a character on board a vehicle would sometimes be shown as immobile in a very different location
Fixed the issue where a character who is driving in a vehicle is created in an unspecified location
Fixed the issue where the gun of the person you are spectating is sometimes not rendered, causing problems when the gun goes into ADS mode
Fixed the issue where weapons are sometimes shown in locations different from where the character is holding them
Fixed the issue where approaching a window with glass and throwing a throwable could sometimes cause the camera to temporarily zoom in and out
Fixed the issue where approaching a corpse while lying down could sometimes cause the camera to zoom in
Fixed the issue where sometimes a character standing at the very edge of the sea on Sanhok would be shown as falling out of the sky
Fixed the issue where the Bluezone UI timer occasionally decreases by 2 seconds
Fixed the issue where an underwater character is unable to move to land because the terrain is shown as stuttering
Fixed the issue where colliding with an object while driving in a UAZ deals comparatively more damage than other vehicles
Fixed the issue where the firing mode of a gun that has been dropped and picked up again is reset to default settings
Fixed the issue where the vaulting action was not working properly with certain building windows in Sanhok
Fixed the issue where an afterimage sometimes remains on other players’ screen when repeatedly arming/unarming
Fixed the issue where the AR compensator on the SLR was not reducing the horizontal recoil
Fixed the issue where a character cannot peek while over a gas can
Fixed the issue where frame drop occured when the weather was rainy and the character was swimming in the water when the perspective changed from under to above water
Fixed the issue where the HP gauge was displayed red in certain conditions
Fixed an issue where grenade impact sounds were not played when interacting with certain surfaces on Sanhok
Fixed an issue where in some specific situations there was less weapon recoil than intended
Fixed the issue where after exiting the game while armed, the character model would appear to shake
Fixed the issue where picking up sound was output, but was not able to pick up the item from a certain distance
Fixed the issue where the exact direction of other player’s footstep sound was hard to comprehend
Baš super što svaki dan izbacuju nove skinove, to je to što nam treba i fali.
Hey everyone,
On November 7, we will be updating live servers to Update #3! This update will bring the new Supply System, Custom Matches, officially licensed Joker and Harley Quinn skins, bug fixes, and more.
Dive into the patch notes below and read up before jumping into the new update!
Maintenance Schedule
PST: November 7 12:00AM – 2:00AM
CET: November 7 9:00AM – 11:00AM
Supply System
Skin & Items
Cosmetics
Officially licensed Joker and Harley Quinn Skins
Custom Match
Performance
Bug Fixes
El ovo znači, na primjer, da nas deset sa foruma može da napravi custom match i da se odvali od užitka?
aha, baš to!
Još tri dana do podrške za key/mouse.
Inače, u zadnje vreme smo na PUBG redovni samo nas nekoliko.
@SlobeX, @dejan-k i ja, plus još dva drugara koji nisu na forumu.
Još uvek se ne možemo pohvaliti piletinom, ali baš nam malo fali! Bitno je da se mi ismejemo svako veče.
Sad će biti piletine kad talas novih igrača(topovskog mesa) skine igru za dž