The Witcher 3: Wild Hunt

Mnogo bagova mi se pojavilo u hearts of stone, neke questove cak nisam mogao da zavrsim. Rose on the red field ne mogu da zavrsim jer nema niceg u kuci u kojoj treba da nadjem nesto, a na youtube sam vidio gdje bi to trebalo da stoji. Druga stvar, herbalist quest takodje ne mogu da zavrsim na nacin na koji zelim, krenem da ubijem babu i dedu ali zabaguje im health na nula i ne mogu im nista. Cak sam ih gurnuo sa neke litice, pali su i ostali u lezecem polozaju (mrtvi), ali i dalje su govorili, sto znaci da su jos zivi(what?). Pokusavao sam da ih udarim dok leze tako ali nista, ne moze pa ne moze. Na kraju su se uspravili u onom T polozaju (kada objekat bukvalno odleti iz igre), pa sam morao da loadujem save i da odaberem drugi nacin da zavrsim quest. Pogledam na internetu i niko nije imao takav bag, svi su ih ubijali iz dva udarca.

Igram ovaj Hearts od Stone i ne mogu da vjerujem kakve questove prave likovi iz CDPR-a. Nema druge igre koje ima ovakve questove, sto main story sto side misije. Upalis ovo a onda upalis AC gdje je svaki quest tipa prati nekog, likvidiraj, sakupi nesto… Nebo i zemlja bog te mazo

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Ja opet poceo Witchera. U nepuna tri dana 9h igranja, nisam ni znao da imam toliko vremena na raspolaganju. Jutros ustao u 06:00, a na posao idem u 08:00, samo da bi igrao.
Elem, sada prelazim ovo sto sam vec igrao, Velen cistim, iako sam vec sada prelevelovan. Psihicki se pripremam na dosadni Novigrad, i onda cim prije picim na Skeilliga.
Kontam da cu Hearts of Stone zavrsiti kad se vratim sa mora, poslije toga odmah Blood and Wine.

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Posle Snezane i sedam patuljaka, jos jedan easter egg me obradovao- Van Gog. I Vermera su ubacili, zesca im je fora sa onom slikom :smiley:

Ako nastavis tim tempom, uz sve sto planiras, cujemo se polovinom novembra kad zavrsis igru :grinning:

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Quest sa mackom i psom demonima je vjerovatno najbolji quest koji sam ja odigrao u zivotu. Svaka cast ljudima koji su ga osmislili

Ja sam zavrsio quest sa ice giants, iako sam bio overlevelovan, da sam znao uradio bi ga ranije, da bude malo teze. Inace, Skelliga je izmislila svijet za Novigrad, tek sada vidim kakvo je uzivanje izaci iz te zone.

Da citiram “Like dung that flows from the sewers, so does the worst scum flow into Novigrad…”

Jos malo i gotovo, ili mi se bar tako cini. Na redu je skupljanje jarana za obracun sa Wild Hunt. Malo sam stao sa sporednim questovima, vjerovatno cu se skoncentrisati na glavnu kampanju, pa kasnije ako mi se bude dalo odradim i sve sporedne i witcher questove.

skupljanje jarana znaci da ti je ostalo jos jedno 15 sati main price :smiley:

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Hahah i ja sam mislio da je tu kraj :smiley: imas jos nekih 8-9 sati, mozda i vise ako se dobro sjecam

Trenutno sam level 23, u igri imam 33h. Znam da ima jos desetak sati, ali to je meni skoro pa gotovo. Onda HoS, iako vidim da i tu ima 30h gameplaya. Tamara jos uvijek ima razumjevanja, ali sve vise popreko gleda kad subotom navece hocu da igram, a ne da izadjemo na pivo. Imam osjecaj da ce Geralt skidati kletvu sa sebe

Moj savjet- nemoj odmah HoS. Sam si rekao, ima 30h, to ti dodje kao novi dio. Pusti da prodje malo vremena, da ga uzelis, pa onda. Isto ispada kao da je izasao cetvrti dio Witchera. Mada opet mozes intonda zavrsis pa da Blood and Wine kstavis za kasnije

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Blood and Wine za kasnije, sada cu ovo da odradim iz jednog cuga. Nalog sam uzeo sa Witcher 3 i HoS, a BaW cu uzeti na mom nalogu

CD Projekt Red has revealed that The Witcher 3: Wild Hunt save files will not be compatible with the upcoming Game of the Year Edition.
“The save files on consoles won’t be compatible between different game versions (GOTY vs regular version) as they are treated by systems as separate products,” community coordinator, Marcin Momot explained on the official forums. “This is something that’s not up to us. Sorry.”
Momot later added on Twitter that PC saves will be compatible with each other.

Divno, bas divno…

Pa dobro, nije bas i neki problem. Ako imas igru bez DLC-ova, zdrava logika ti nalaze da njih uzmes a ne GOTY. So…

Update 1.30 izlazi sutra:

Changelog:

  • Characters

Vimme Vivaldi is now sporting a fresh look.

  • Gameplay

Fixes issue whereby oil descriptions were not removed from swords.

Fixes issue whereby it was not possible to obtain certain dye recipes.

Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.

Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.

Fixes issue whereby two NPCs from the “Without a Trace” quest were impossible to defeat.

The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the “Just the Story” difficulty level.

Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.

Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the “Capture the Castle” quest.

Introduces tweaks to the loot randomization system.

Dealing a killing blow now generates the correct amount of Adrenaline.

Fixes issue whereby Roach’s tail could vanish. For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended.

Adjusts the maximum level for items, quests and NPCs to address level requirement discrepancies if player started NG+ on a very high level. Item and quest maximum level is now 100. NPCs maximum level is 105

Corrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.

Fixes issue whereby the Toussaint Knight’s Steel Sword Diagram was not added to the crafting page after looting it.

Fixes issue whereby the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.

Fixes issue whereby the Wicked Witch in the “Beyond Hill and Dale…” quest could occasionally prove invincible.

Fixes issue whereby the Euphoria buff was not applied correctly following the imbibing of a decoction.

  • GUI

Fixes issue whereby it was possible to place a skill in a mutation slot of a different color.

Fixes Steam controller issues.

Adds PlayStation controller prompt icons.

Fixes issue whereby craftable items in New Game + mode could have incorrect level requirements.

Fixes issues affecting the dismantling of mutagens in bulk in the alchemy lab.

  • Quests

Fixes issue whereby it was not possible to interact with loot chests in the “Scavenger Hunt: Wolf School Gear” quest.

Fixes issue whereby Geralt’s entry would disappear from the Glossary once he decided to join the tourney under his true name.

Fixes issue whereby two bandits outside the Nowhere Inn could prove impossible to kill during the “Following the Thread” quest.

Fixes issue whereby players could occasionally become blocked during the “Contract: Bovine Blues” quest due to a dracolizard’s overly friendly attitude.

Fixes issue whereby Reginald’s statue could not be placed in Corvo Bianco’s front yard.

Fixes issue whereby it was not possible to kill Morkvarg in New Game + mode during the “In Wolf’s Clothing quest”.

Fixes issue whereby it was occasionally not possible to use the Alchemy Table at Corvo Bianco.

Fixes issue whereby the progression of the “Equine Phantoms” quest could occasionally be blocked.

Fixes issue whereby the objective to wear attire befitting the occasion could be displayed indefinitely after the player fulfilled it in the “The Man from Cintra” quest.

Fixes issue whereby the quest “Contract: Bovine Blues” could not be completed if the “Big Feet to Fill” point of interest had not been completed.

Fixes issue whereby Vivienne could despawn in the “The Warble of a Smitten Knight” quest.

Fixes issue whereby the progression of the “Feet Cold As Ice” quest could occasionally be blocked.

Fixes issue whereby it was possible to inadvertently reactivate the objective of the “Feet Cold As Ice” quest.

Fixes additional instances of an issue whereby the borders meant to exist only during the “Night of Long Fangs” quest would sometimes become enabled outside the duration of the quest, preventing users from exploring Toussaint.

Hughes is now spawned correctly following the “One more day” choice in the “Goodness, Gracious, Great Balls of Granite!” quest.

It is no longer possible to get trapped inside The Pheasantry during the progression of the “Gwent: Never Fear, Skellige’s Here” quest.

Fixes issue whereby the progression of the “Big Feet to Fill” quest could occasionally be blocked.

Fixes issue whereby the statues in the “Extreme Cosplay” quest occasionally would not spawn.

Fixes issue whereby the bruxa in the “The Beast of Toussaint” quest would display pacifist tendencies, whereas the progression of the story needed her to turn hostile.

Fixes issue whereby it was not possible to interact with the footsteps during the crime scene investigation in the “The Beast of Toussaint” quest.

Fixes issue whereby it could be impossible to talk to the quest giver in the quest titled “Knight for Hire.”

Uzimam Witchera collectors edition sutra za 1200din (samo diskovi), jel dobijam neke DLCove tu ili?

DLC-ova imas cini mi se 17 i svi su free. Imas dve ekspanzije koje se placaju i koje sigurno tu neces dobiti.

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Je l’ bi taj neko prodao figuru?

Kupio je samo zbog toga. Ima vec igru, pa je kupio colectors edition zbog figure. Pa meni prodaje diskove